Table of Contents

Enum PixelFormatX

Namespace
VisioForge.Core.Types.X
Assembly
VisioForge.Core.dll

Specifies various pixel formats for images and video frames within the VisioForge X engine. This enumeration defines how color data is stored and interpreted for each pixel.

public enum PixelFormatX

Extension Methods

Fields

Indexed = 65536

The pixel data contains color-indexed values, meaning the values are an index to colors in the system color table, as opposed to individual color values.

Gdi = 131072

The pixel data contains GDI (Graphics Device Interface) colors.

Alpha = 262144

The pixel data contains alpha values that are not premultiplied.

PAlpha = 524288

The pixel format contains premultiplied alpha values.

Extended = 1048576

Reserved for future use or extended pixel formats.

Canonical = 2097152

The default pixel format of 32 bits per pixel. The format specifies 24-bit color depth and an 8-bit alpha channel.

Undefined = 0

The pixel format is undefined.

DontCare = 0

No pixel format is specified. This value is typically used as a placeholder or when the format is not relevant.

Format1bppIndexed = 196865

Specifies that the pixel format is 1 bit per pixel and that it uses indexed color. The color table therefore has two colors in it.

Format4bppIndexed = 197634

Specifies that the format is 4 bits per pixel, indexed.

Format8bppIndexed = 198659

Specifies that the format is 8 bits per pixel, indexed. The color table therefore has 256 colors in it.

Format16bppGrayScale = 1052676

The pixel format is 16 bits per pixel. The color information specifies 65536 shades of gray.

Format16bppRgb555 = 135173

Specifies that the format is 16 bits per pixel; 5 bits each are used for the red, green, and blue components. The remaining bit is not used.

Format16bppRgb565 = 135174

Specifies that the format is 16 bits per pixel; 5 bits are used for the red component, 6 bits are used for the green component, and 5 bits are used for the blue component.

Format16bppArgb1555 = 397319

The pixel format is 16 bits per pixel. The color information specifies 32,768 shades of color, of which 5 bits are red, 5 bits are green, 5 bits are blue, and 1 bit is alpha.

Format24bppRgb = 137224

Specifies that the format is 24 bits per pixel; 8 bits each are used for the red, green, and blue components.

Format32bppRgb = 139273

Specifies that the format is 32 bits per pixel; 8 bits each are used for the red, green, and blue components. The remaining 8 bits are not used.

Format32bppArgb = 2498570

Specifies that the format is 32 bits per pixel; 8 bits each are used for the alpha, red, green, and blue components.

Format32bppPArgb = 925707

Specifies that the format is 32 bits per pixel; 8 bits each are used for the alpha, red, green, and blue components. The red, green, and blue components are premultiplied, according to the alpha component.

Format48bppRgb = 1060876

Specifies that the format is 48 bits per pixel; 16 bits each are used for the red, green, and blue components.

Format64bppArgb = 3424269

Specifies that the format is 64 bits per pixel; 16 bits each are used for the alpha, red, green, and blue components.

Format64bppPArgb = 1851406

Specifies that the format is 64 bits per pixel; 16 bits each are used for the alpha, red, green, and blue components. The red, green, and blue components are premultiplied according to the alpha component.

Max = 15

The maximum value for this enumeration.

Examples

// Example of specifying a pixel format for a video frame.
// videoFrame.Format = PixelFormatX.Format32bppArgb;

// When processing raw pixel data, you would use this information to correctly interpret the byte array.
// if (pixelFormat == PixelFormatX.Format24bppRgb)
// {
//     // Process 3 bytes per pixel (Red, Green, Blue)
// }

Remarks

The choice of pixel format is crucial for correct rendering, processing, and compatibility with different hardware and software components. It includes common RGB, indexed, and alpha-channel formats.