Enum D3D12InterlacePattern
- Namespace
- VisioForge.Core.Types.X.VideoEffects
- Assembly
- VisioForge.Core.dll
Output field pattern of the Direct3D 12 interlacer.
public enum D3D12InterlacePatternFields
OneToOne = 0-
Each progressive frame becomes one field: two input frames make one interlaced frame, so the output frame rate is half the input rate (e.g. 60p to 60i, 30 interlaced frames per second).
TwoToTwo = 1-
Each progressive frame is split into two fields of one interlaced frame, so the output frame rate equals the input rate (e.g. 30p to 60i, 30 interlaced frames per second).