Media Player SDK
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Sets the parameters for the DS Waves Reverb effect.
procedure Audio_Effects_DS_WavesReverb(Stream: Integer; ID: Integer; HighFreqRTRatio: Double; InGain: Double; ReverbMix: Double; ReverbTime: Double);
__fastcall Audio_Effects_DS_WavesReverb(int Stream, int ID, Double HighFreqRTRatio, Double InGain, Double ReverbMix, Double ReverbTime);
public Audio_Effects_DS_WavesReverb(int Stream, int ID, Double HighFreqRTRatio, Double InGain, Double ReverbMix, Double ReverbTime);
Public Sub Audio_Effects_DS_WavesReverb(Stream As Integer, ID As Integer, HighFreqRTRatio As Double, InGain As Double, ReverbMix As Double, ReverbTime As Double)
public Audio_Effects_DS_WavesReverb(int Stream, int ID, Double HighFreqRTRatio, Double InGain, Double ReverbMix, Double ReverbTime);
Audio_Effects_DS_WavesReverb(int Stream, int ID, Double HighFreqRTRatio, Double InGain, Double ReverbMix, Double ReverbTime);
Audio_Effects_DS_WavesReverb
Parameters |
Description |
Stream: Integer |
Stream ID. |
ID: Integer |
Effect ID. |
HighFreqRTRatio: Double |
Specifies the high frequency ratio (0.001 - 0.999, 0.001 by default). |
InGain: Double |
Specifies in-gain of the filter (-96.0 - 0.0, 0.0 by default). |
ReverbMix: Double |
Specifies the reverb mix of the filter (-96.0 - 0.0, 0.0 by default). |
ReverbTime: Double |
Specifies the reverb time of the filter (0.001 - 3000.0, 1000.0 by default). |
The waves reverberation effect is intended for use with music. The waves reverberation DirectX Media Object (DMO) is based on the Waves MaxxVerb technology, which is licensed to Microsoft.
Copyright (c) 2013. All rights reserved.
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