Media Player SDK
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Sets the parameters for the Dynamic Amplify effect.
procedure Audio_Effects_DynamicAmplify(Stream: Integer; ID: Integer; AttackTime: Integer; MaxAmplification: Integer; ReleaseTime: Integer);
__fastcall Audio_Effects_DynamicAmplify(int Stream, int ID, int AttackTime, int MaxAmplification, int ReleaseTime);
public Audio_Effects_DynamicAmplify(int Stream, int ID, int AttackTime, int MaxAmplification, int ReleaseTime);
Public Sub Audio_Effects_DynamicAmplify(Stream As Integer, ID As Integer, AttackTime As Integer, MaxAmplification As Integer, ReleaseTime As Integer)
public Audio_Effects_DynamicAmplify(int Stream, int ID, int AttackTime, int MaxAmplification, int ReleaseTime);
Audio_Effects_DynamicAmplify(int Stream, int ID, int AttackTime, int MaxAmplification, int ReleaseTime);
Audio_Effects_DynamicAmplify
Parameters |
Description |
Stream: Integer |
Stream ID. |
ID: Integer |
Effect ID. |
AttackTime: Integer |
Specifies the amplification value than will be used when amplifying. |
MaxAmplification: Integer |
Sets the amplification for a channel. Default value is 10000, which means that no amplification occurs. A value of 20000 raises the amplification by 2. |
ReleaseTime: Integer |
Specifies the time in milliseconds that the DSP will wait to continue amplification, after the maximum has been reached. |
DSP Filter to automatically keep the volume eat a specific maximum value.
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