Media Player SDK
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Sets the current audio channel for the audio effects.
procedure Audio_Effects_SetCurrentChannel(Stream: Integer; ID: Integer; Channel: Integer);
__fastcall Audio_Effects_SetCurrentChannel(int Stream, int ID, int Channel);
public Audio_Effects_SetCurrentChannel(int Stream, int ID, int Channel);
Public Sub Audio_Effects_SetCurrentChannel(Stream As Integer, ID As Integer, Channel As Integer)
public Audio_Effects_SetCurrentChannel(int Stream, int ID, int Channel);
Audio_Effects_SetCurrentChannel(int Stream, int ID, int Channel);
Audio_Effects_SetCurrentChannel
Parameters |
Description |
Stream: Integer |
Stream ID. |
ID: Integer |
Effect ID. |
Channel: Integer |
Channel. |
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