Media Player SDK
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TVFMediaPlayer.Audio_Effects_Sound3D Method

Sets the parameters for the Sound3D effect.

Pascal
procedure Audio_Effects_Sound3D(Stream: Integer; ID: Integer; Volume: Integer);
C++
__fastcall Audio_Effects_Sound3D(int Stream, int ID, int Volume);
C#
public Audio_Effects_Sound3D(int Stream, int ID, int Volume);
Visual Basic
Public Sub Audio_Effects_Sound3D(Stream As Integer, ID As Integer, Volume As Integer)
Java
public Audio_Effects_Sound3D(int Stream, int ID, int Volume);
IDL
Audio_Effects_Sound3D(int Stream, int ID, int Volume);
JavaScript
Audio_Effects_Sound3D
Parameters 
Description 
Stream: Integer 
Stream ID. 
ID: Integer 
Effect ID. 
Volume: Integer 
Sets the 3D amplification value. A value of 1000 is the same as disabling the filter. Values smaller then 1000 is the same as doing a downmix (mono) of the 2 channels. Values higher then 10000 will distort the sound.  

3D Sound amplification filter that works on 2 channels only. The difference between left and right channel is calculated and added to the main signal.

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