Media Player SDK
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Sets the parameters for the Sound3D effect.
procedure Audio_Effects_Sound3D(Stream: Integer; ID: Integer; Volume: Integer);
__fastcall Audio_Effects_Sound3D(int Stream, int ID, int Volume);
public Audio_Effects_Sound3D(int Stream, int ID, int Volume);
Public Sub Audio_Effects_Sound3D(Stream As Integer, ID As Integer, Volume As Integer)
public Audio_Effects_Sound3D(int Stream, int ID, int Volume);
Audio_Effects_Sound3D(int Stream, int ID, int Volume);
Audio_Effects_Sound3D
Parameters |
Description |
Stream: Integer |
Stream ID. |
ID: Integer |
Effect ID. |
Volume: Integer |
Sets the 3D amplification value. A value of 1000 is the same as disabling the filter. Values smaller then 1000 is the same as doing a downmix (mono) of the 2 channels. Values higher then 10000 will distort the sound. |
3D Sound amplification filter that works on 2 channels only. The difference between left and right channel is calculated and added to the main signal.
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