Class EqualizerParametricAudioEffect
- Namespace
- VisioForge.Core.Types.X.AudioEffects
- Assembly
- VisioForge.Core.dll
Parametric n-band audio equalizer with adjustable frequency, Q (bandwidth), and gain for each band. Provides more precise and flexible frequency control compared to graphic equalizers. Ideal for surgical EQ adjustments, feedback elimination, and professional audio work.
public class EqualizerParametricAudioEffect : BaseAudioEffect, ISharedAudioEffectXInheritance
Implements
Inherited Members
Remarks
Unlike graphic equalizers with fixed frequencies, parametric EQ allows you to:
- Choose the exact center frequency for each band
- Adjust the bandwidth (Q factor) to target narrow or wide frequency ranges
- Boost or cut by any amount within limits
Q Factor (bandwidth) guidelines:
- Low Q (0.5-1.0): Wide bandwidth, affects broad frequency range (musical, gentle)
- Medium Q (1.0-3.0): Moderate bandwidth (typical for general EQ)
- High Q (5.0-10.0+): Narrow bandwidth (surgical cuts, feedback elimination)
Common uses:
- Feedback elimination: High Q, narrow cuts at problem frequencies
- Vocal de-essing: Narrow cut at 5-8 kHz
- Bass tightening: Narrow cut at 100-200 Hz
- Presence boost: Wide boost at 2-5 kHz
- Air enhancement: Wide boost at 10-15 kHz
Each band is independently configurable via VisioForge.Core.Types.X.AudioEffects.ParametricEqualizerBand objects. Call VisioForge.Core.Types.X.AudioEffects.EqualizerParametricAudioEffect.Update after modifying bands to apply changes during playback.
Constructors
EqualizerParametricAudioEffect(int)
Initializes a new instance of the VisioForge.Core.Types.X.AudioEffects.EqualizerParametricAudioEffect class.
public EqualizerParametricAudioEffect(int numBands)Parameters
numBandsint-
Number of equalizer bands to create. Range: 1 to 64. More bands provide finer control but use more CPU. Typical values: 3-5 bands for general use, 8-12 for professional mixing.
Exceptions
- Exception
-
Thrown if numBands is not between 1 and 64.
Properties
Bands
Gets the array of equalizer bands. Each band can be configured with frequency, Q (bandwidth), and gain. Access individual bands by index to set their parameters. After modifying band parameters, call VisioForge.Core.Types.X.AudioEffects.EqualizerParametricAudioEffect.Update to apply changes.
public ParametricEqualizerBand[] Bands { get; }Property Value
Examples
var eq = new EqualizerParametricAudioEffect(3);
// Band 0: Cut muddy low-mids
eq.Bands[0].Frequency = 200; // Hz
eq.Bands[0].Q = 1.5; // Moderate bandwidth
eq.Bands[0].Gain = -3; // Cut by 3 dB
// Band 1: Boost presence
eq.Bands[1].Frequency = 3000; // Hz
eq.Bands[1].Q = 2.0;
eq.Bands[1].Gain = 4; // Boost by 4 dB
// Band 2: Add air/sparkle
eq.Bands[2].Frequency = 12000; // Hz
eq.Bands[2].Q = 0.7; // Wide bandwidth
eq.Bands[2].Gain = 2; // Subtle boost
eq.Update(); // Apply all band settings
Methods
Update()
Updates the equalizer with the current band settings. Must be called after modifying any band parameters in the VisioForge.Core.Types.X.AudioEffects.EqualizerParametricAudioEffect.Bands array to apply the changes to the audio processing pipeline. Can be called during playback to adjust EQ in real-time.
public void Update()