Class AACEncoderBlock
- Assembly
- VisioForge.Core.dll
MediaBlock that encodes raw audio into AAC (Advanced Audio Coding) format. AAC is a widely supported audio format offering better quality than MP3 at similar bitrates, commonly used in streaming, broadcasting, and mobile applications. This block supports platform-specific encoders for optimal performance. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class AACEncoderBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
AACEncoderBlock(IAACEncoderSettings)
Initializes a new instance of the VisioForge.Core.MediaBlocks.AudioEncoders.AACEncoderBlock class.
public AACEncoderBlock(IAACEncoderSettings settings = null)Parameters
settingsIAACEncoderSettings-
The settings.
Properties
Input
Gets the single audio input pad for this encoder block.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets all input pads for this encoder block.
public override MediaBlockPad[] Inputs { get; }Property Value
Output
Gets the single audio output pad for this encoder block.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets all output pads for this encoder block.
public override MediaBlockPad[] Outputs { get; }Property Value
Settings
Gets or sets the AAC encoder settings that control compression quality and encoding parameters. These settings determine bitrate (typically 64-320 kbps), profile (AAC-LC, HE-AAC, HE-AACv2), and platform-specific optimizations for the encoded output.
public IAACEncoderSettings Settings { get; set; }Property Value
Type
Gets the MediaBlock type identifier for this encoder.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Builds this instance.
public override bool Build()Returns
- bool
-
trueif successful,falseotherwise.
CleanUp()
Releases all resources and performs cleanup operations for this AAC encoder block. This method disposes of the GStreamer elements and resets the build state.
public void CleanUp()Dispose(bool)
Releases unmanaged and - optionally - managed resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the core BaseElement wrapper that provides additional functionality around the GStreamer AAC encoder element.
public BaseElement GetCore()Returns
- BaseElement
-
The BaseElement wrapper instance that encapsulates the GStreamer AAC encoder.
GetDefaultSettings()
Gets the default AAC encoder settings appropriate for the current platform. On Windows, it prefers AVENC (libav) if available, otherwise falls back to Media Foundation. On Android and iOS (non-Catalyst), it uses the VO-AAC encoder. On all other platforms (Linux, macOS), it uses AVENC.
public static IAACEncoderSettings GetDefaultSettings()Returns
- IAACEncoderSettings
-
Platform-specific AAC encoder settings configured with default values.
GetElement()
Gets the underlying GStreamer element that performs the AAC encoding.
public Element GetElement()Returns
- Element
-
The GStreamer Element instance representing the AAC encoder.
IsAvailable(IAACEncoderSettings)
Determines whether this media block is available. Correct NuGet SDK redist should be included into your project.
public static bool IsAvailable(IAACEncoderSettings settings)Parameters
settingsIAACEncoderSettings-
The settings.
Returns
- bool
-
trueif the specified settings is available; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Associates this AAC encoder block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The MediaBlocksPipeline instance that will manage this block.