Class ALAWEncoderBlock
- Assembly
- VisioForge.Core.dll
MediaBlock that encodes raw audio into A-law (G.711) format. A-law is a standard audio compression algorithm widely used in European telecommunications systems, providing 8-bit logarithmic quantization of 16-bit audio samples. This encoder is commonly used for telephony applications and VoIP systems where bandwidth efficiency is important. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class ALAWEncoderBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
ALAWEncoderBlock()
Initializes a new instance of the VisioForge.Core.MediaBlocks.AudioEncoders.ALAWEncoderBlock class. Creates a new A-law encoder block with default settings suitable for standard telephony applications.
public ALAWEncoderBlock()Properties
Input
Gets the single audio input pad for this encoder block.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets all input pads for this encoder block.
public override MediaBlockPad[] Inputs { get; }Property Value
Output
Gets the single audio output pad for this encoder block.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets all output pads for this encoder block.
public override MediaBlockPad[] Outputs { get; }Property Value
Type
Gets the MediaBlock type identifier for this encoder.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Constructs and initializes the A-law encoder and its associated GStreamer elements. This method creates the encoder with standard A-law settings, establishes input and output pads, and prepares the block for media processing.
public override bool Build()Returns
- bool
-
trueif the encoder was successfully built and configured;falseif initialization failed.
CleanUp()
Releases all resources and performs cleanup operations for this A-law encoder block. This method disposes of the GStreamer elements and resets the build state.
public void CleanUp()Dispose(bool)
Releases unmanaged and - optionally - managed resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the core BaseElement wrapper that provides additional functionality around the GStreamer A-law encoder element.
public BaseElement GetCore()Returns
- BaseElement
-
The BaseElement wrapper instance that encapsulates the GStreamer A-law encoder.
GetElement()
Gets the underlying GStreamer element that performs the A-law encoding.
public Element GetElement()Returns
- Element
-
The GStreamer Element instance representing the A-law encoder.
IsAvailable()
Determines whether the A-law encoder is available on the current system. This checks if the required GStreamer A-law encoder plugin is installed and accessible. The correct NuGet SDK redistribution package should be included in your project.
public static bool IsAvailable()Returns
- bool
-
trueif the A-law encoder is available and can be used; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Associates this A-law encoder block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The MediaBlocksPipeline instance that will manage this block.