Class SpeexEncoderBlock
- Assembly
- VisioForge.Core.dll
MediaBlock that encodes raw audio into Speex format. Speex is an open-source speech codec specifically designed for voice over IP (VoIP) applications and speech compression. It provides excellent compression for human speech while maintaining good quality at very low bitrates. The codec features variable bitrate encoding, noise suppression, echo cancellation, and is particularly well-suited for real-time voice communication systems, internet telephony, and voice recording applications. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class SpeexEncoderBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
SpeexEncoderBlock(SpeexEncoderSettings)
Initializes a new instance of the VisioForge.Core.MediaBlocks.AudioEncoders.SpeexEncoderBlock class with the specified speech encoding settings.
public SpeexEncoderBlock(SpeexEncoderSettings settings)Parameters
settingsSpeexEncoderSettings-
The SpeexEncoderSettings that define quality, bitrate, and VoIP optimization for speech compression.
Properties
Input
Gets the single audio input pad for this encoder block.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets all input pads for this encoder block.
public override MediaBlockPad[] Inputs { get; }Property Value
Output
Gets the single audio output pad for this encoder block.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets all output pads for this encoder block.
public override MediaBlockPad[] Outputs { get; }Property Value
Settings
Gets or sets the Speex encoder settings that control speech compression quality and VoIP optimization. These settings include bitrate mode, quality level, complexity, and voice activity detection parameters optimized for speech encoding and real-time communication requirements.
public SpeexEncoderSettings Settings { get; set; }Property Value
Type
Gets the MediaBlock type identifier for this encoder.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Constructs and initializes the Speex encoder and its associated GStreamer elements. This method creates the encoder with the specified settings, establishes input and output pads, and prepares the block for high-quality speech encoding optimized for VoIP applications.
public override bool Build()Returns
- bool
-
trueif the encoder was successfully built and configured;falseif initialization failed.
CleanUp()
Releases all resources and performs cleanup operations for this Speex encoder block. This method disposes of the GStreamer elements and resets the build state.
public void CleanUp()Dispose(bool)
Releases unmanaged and - optionally - managed resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the core BaseElement wrapper that provides additional functionality around the GStreamer Speex encoder element.
public BaseElement GetCore()Returns
- BaseElement
-
The BaseElement wrapper instance that encapsulates the GStreamer Speex encoder.
GetElement()
Gets the underlying GStreamer element that performs the Speex speech encoding.
public Element GetElement()Returns
- Element
-
The GStreamer Element instance representing the Speex encoder.
IsAvailable()
Determines whether the Speex encoder is available on the current system. This checks if the required GStreamer Speex encoder plugin is installed and accessible. The correct NuGet SDK redistribution package should be included in your project.
public static bool IsAvailable()Returns
- bool
-
trueif the Speex encoder is available and can be used; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Associates this Speex encoder block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The MediaBlocksPipeline instance that will manage this block.