Class CompressorExpanderBlock
- Assembly
- VisioForge.Core.dll
Audio compressor/expander block for dynamic range control and audio level management. This block provides professional-grade dynamic range processing including compression to reduce dynamic range and expansion to increase it. Features configurable ratio, threshold, attack/release times, and soft/hard knee characteristics. Essential for audio mastering, broadcast normalization, voice processing, and maintaining consistent audio levels in multimedia applications. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class CompressorExpanderBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
CompressorExpanderBlock()
Initializes a new instance of the VisioForge.Core.MediaBlocks.AudioProcessing.CompressorExpanderBlock class with default settings for dynamic range processing.
public CompressorExpanderBlock()Properties
Characteristics
Gets or sets the knee characteristics for the compression/expansion curve. Soft-knee provides gradual transition around the threshold for transparent processing, while hard-knee creates an abrupt transition for more aggressive dynamics control. Default: HardKnee.
public AudioDynamicCharacteristics Characteristics { get; set; }Property Value
Input
Gets the input.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets the inputs.
public override MediaBlockPad[] Inputs { get; }Property Value
Mode
Gets or sets the dynamic range processing mode. Compressor mode reduces dynamic range by making loud sounds quieter, while expander mode increases dynamic range by making quiet sounds quieter. Default: Compressor.
public AudioCompressorMode Mode { get; set; }Property Value
Output
Gets the output.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets the outputs.
public override MediaBlockPad[] Outputs { get; }Property Value
Ratio
Gets or sets the compression/expansion ratio. For compression: Values greater than 1 reduce dynamic range (e.g., 4:1 means 4dB input change results in 1dB output change). For expansion: Values control how much quieter signals become. Default: 1 (no compression/expansion).
public float Ratio { get; set; }Property Value
Threshold
Gets or sets the threshold level in dB where dynamic processing begins. Signals above this level are affected by compression, signals below by expansion. Typical values range from -60dB to 0dB. Default: 0dB.
public float Threshold { get; set; }Property Value
Type
Gets the type.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Constructs and initializes the compressor/expander filter and its associated GStreamer elements. This method creates the filter with the specified settings, establishes input and output pads, and prepares the block for dynamic range processing with configured ratio, threshold, and knee characteristics.
public override bool Build()Returns
- bool
-
trueif the filter was successfully built and configured;falseif initialization failed.
CleanUp()
Releases all resources and performs cleanup operations for this compressor/expander filter block. This method disposes of the GStreamer elements and resets the build state.
public void CleanUp()Dispose(bool)
Releases unmanaged and - optionally - managed resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the core BaseElement wrapper that provides additional functionality around the GStreamer compressor/expander filter element.
public BaseElement GetCore()Returns
- BaseElement
-
The BaseElement wrapper instance that encapsulates the GStreamer compressor/expander filter.
GetElement()
Gets the underlying GStreamer element that performs the dynamic range processing.
public Element GetElement()Returns
- Element
-
The GStreamer Element instance representing the compressor/expander filter.
IsAvailable()
Determines whether this media block is available. Correct NuGet SDK redist should be included into your project.
public static bool IsAvailable()Returns
- bool
-
trueif this media block is available; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Associates this compressor/expander filter block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The MediaBlocksPipeline instance that will manage this block.