Table of Contents

Class GLAlphaBlock

Namespace
VisioForge.Core.MediaBlocks.OpenGL
Assembly
VisioForge.Core.dll

OpenGL alpha blending block for advanced transparency and compositing effects. This block provides GPU-accelerated alpha channel manipulation using OpenGL shaders for high-performance video compositing. Supports various alpha blending modes, transparency gradients, and real-time alpha channel modifications. Essential for creating professional video overlays, chroma key effects, and complex multi-layer compositions. Leverages GPU parallel processing for smooth real-time alpha blending even with high-resolution video streams. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.

public class GLAlphaBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternals

Inheritance

Implements

Inherited Members

Extension Methods

Constructors

GLAlphaBlock(GLAlphaVideoEffect)

Initializes a new instance of the VisioForge.Core.MediaBlocks.OpenGL.GLAlphaBlock class with the specified alpha blending settings.

public GLAlphaBlock(GLAlphaVideoEffect settings)

Parameters

settings GLAlphaVideoEffect

The alpha video effect settings containing blending parameters.

Properties

Input

Gets the input pad for connecting video sources to be processed.

public override MediaBlockPad Input { get; }

Property Value

MediaBlockPad

Inputs

Gets all input pads for this alpha block.

public override MediaBlockPad[] Inputs { get; }

Property Value

MediaBlockPad[]

Output

Gets the output pad for connecting to downstream processing blocks.

public override MediaBlockPad Output { get; }

Property Value

MediaBlockPad

Outputs

Gets all output pads for this alpha block.

public override MediaBlockPad[] Outputs { get; }

Property Value

MediaBlockPad[]

Settings

Gets or sets the alpha blending configuration settings. Defines transparency parameters, blending modes, and alpha channel modifications.

public GLAlphaVideoEffect Settings { get; set; }

Property Value

GLAlphaVideoEffect

Type

Gets the media block type identifier.

public override MediaBlockType Type { get; }

Property Value

MediaBlockType

Methods

Build()

Constructs and initializes the OpenGL alpha element within the pipeline. This method creates the alpha filter with the specified blending settings, establishes input and output pads, and prepares the block for GPU-accelerated processing.

public override bool Build()

Returns

bool

true if the alpha element was successfully built and configured; false if initialization failed.

CleanUp()

Releases all resources and performs cleanup operations for this OpenGL alpha block. This method disposes of the alpha filter and resets the build state.

public void CleanUp()

Dispose(bool)

Releases unmanaged and - optionally - managed resources.

protected override void Dispose(bool disposing)

Parameters

disposing bool

true to release both managed and unmanaged resources; false to release only unmanaged resources.

GetCore()

Gets the core BaseElement wrapper that provides additional functionality around the OpenGL alpha filter.

public BaseElement GetCore()

Returns

BaseElement

The BaseElement wrapper instance that encapsulates the alpha functionality.

GetElement()

Gets the underlying GStreamer element that performs the alpha blending operation.

public Element GetElement()

Returns

Element

The GStreamer Element instance representing the OpenGL alpha filter.

IsAvailable()

Determines whether this media block is available. Correct NuGet SDK redist should be included into your project. Checks for OpenGL support and GPU shader capabilities.

public static bool IsAvailable()

Returns

bool

true if OpenGL alpha functionality is available; otherwise, false.

IMediaBlockInternals.SetContext(MediaBlocksPipeline)

Associates this OpenGL alpha block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.

void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)

Parameters

pipeline MediaBlocksPipeline

The MediaBlocksPipeline instance that will manage this block.

See Also