Class GLFlipBlock
- Namespace
- VisioForge.Core.MediaBlocks.OpenGL
- Assembly
- VisioForge.Core.dll
OpenGL-accelerated video flip transformation block for horizontal and vertical mirroring operations. Provides GPU-accelerated flipping capabilities including horizontal flip (mirror), vertical flip, and combined transformations for creating mirror effects and correcting camera orientations. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class GLFlipBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
GLFlipBlock(GLFlipVideoEffect)
Initializes a new instance of the VisioForge.Core.MediaBlocks.OpenGL.GLFlipBlock class with the specified flip transformation settings. Creates the necessary input and output pads for video processing with the configured flip operations.
public GLFlipBlock(GLFlipVideoEffect settings)Parameters
settingsGLFlipVideoEffect-
The flip effect settings that define the transformation parameters.
Properties
Input
Gets the primary input pad for receiving video frames to be transformed.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets all input pads available on this block (single input for video processing).
public override MediaBlockPad[] Inputs { get; }Property Value
Output
Gets the primary output pad for providing flipped video frames.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets all output pads available on this block (single output for processed video).
public override MediaBlockPad[] Outputs { get; }Property Value
Settings
Gets or sets the flip transformation settings that control the type and direction of the flip operation.
public GLFlipVideoEffect Settings { get; set; }Property Value
Type
Gets the media block type identifier for OpenGL flip operations.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Builds and initializes the OpenGL flip transformation block within the pipeline context. Creates the GStreamer flip filter, applies the transformation settings, and establishes the necessary pad connections for processing video frames with the specified flip operations.
public override bool Build()Returns
- bool
-
trueif the flip transformation block was successfully built and configured; otherwise,false.
CleanUp()
Cleans up all resources associated with the OpenGL flip transformation, including GStreamer elements and GPU shader programs.
public void CleanUp()Dispose(bool)
Releases unmanaged and managed resources used by the OpenGL flip transformation block. Properly disposes of GStreamer elements and GPU transformation resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the core GStreamer element wrapper for advanced configuration and monitoring.
public BaseElement GetCore()Returns
- BaseElement
-
The BaseElement wrapper providing access to the underlying GStreamer flip filter.
GetElement()
Gets the native GStreamer element for direct GStreamer pipeline integration.
public Element GetElement()Returns
- Element
-
The native Gst.Element representing the flip transformation filter.
IsAvailable()
Determines whether OpenGL flip transformation functionality is available on the current system. Requires OpenGL support and appropriate GStreamer OpenGL transformation plugins to be installed.
public static bool IsAvailable()Returns
- bool
-
trueif flip transformation operations are supported; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Sets the pipeline context for this OpenGL flip transformation block, providing access to the parent pipeline and logging context.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The parent MediaBlocks pipeline containing this flip transformation block.