Class GLSquareBlock
- Namespace
- VisioForge.Core.MediaBlocks.OpenGL
- Assembly
- VisioForge.Core.dll
OpenGL-accelerated square geometric distortion effect block for creating angular and pixelated visual effects. Applies square-based geometric transformations that create blocky, angular distortions and pixelation effects, useful for creating retro gaming aesthetics, digital art effects, and stylized geometric video processing. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class GLSquareBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
GLSquareBlock()
Initializes a new instance of the VisioForge.Core.MediaBlocks.OpenGL.GLSquareBlock class for square geometric distortion effects. Creates the necessary input and output pads for video processing with angular and blocky transformations.
public GLSquareBlock()Properties
Input
Gets the primary input pad for receiving video frames to be geometrically distorted.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets all input pads available on this block (single input for video processing).
public override MediaBlockPad[] Inputs { get; }Property Value
Output
Gets the primary output pad for providing square-distorted video frames.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets all output pads available on this block (single output for processed video).
public override MediaBlockPad[] Outputs { get; }Property Value
Type
Gets the media block type identifier for OpenGL square effects.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Builds and initializes the OpenGL square geometric effect block within the pipeline context. Creates the GStreamer square filter and establishes the necessary pad connections for processing video frames with angular and blocky geometric distortions.
public override bool Build()Returns
- bool
-
trueif the square geometric effect block was successfully built and configured; otherwise,false.
CleanUp()
Cleans up all resources associated with the OpenGL square geometric effect, including GStreamer elements and GPU shader programs.
public void CleanUp()Dispose(bool)
Releases unmanaged and managed resources used by the OpenGL square geometric effect block. Properly disposes of GStreamer elements and GPU geometric transformation resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the core GStreamer element wrapper for advanced configuration and monitoring.
public BaseElement GetCore()Returns
- BaseElement
-
The BaseElement wrapper providing access to the underlying GStreamer square filter.
GetElement()
Gets the native GStreamer element for direct GStreamer pipeline integration.
public Element GetElement()Returns
- Element
-
The native Gst.Element representing the square geometric effect filter.
IsAvailable()
Determines whether OpenGL square geometric effect functionality is available on the current system. Requires OpenGL support and appropriate GStreamer OpenGL geometric transformation plugins to be installed.
public static bool IsAvailable()Returns
- bool
-
trueif square geometric effects are supported; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Sets the pipeline context for this OpenGL square geometric effect block, providing access to the parent pipeline and logging context.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The parent MediaBlocks pipeline containing this square geometric effect block.