Class NVMPEG1DecoderBlock
- Assembly
- VisioForge.Core.dll
NVIDIA hardware-accelerated MPEG-1 video decoder block using NVDEC technology. This block leverages NVIDIA GPU hardware decoding capabilities to efficiently decode legacy MPEG-1 video streams with minimal CPU usage. Supports standard MPEG-1 video format commonly found in older video files, VCD content, and legacy broadcast systems.
Hardware requirements: NVIDIA GPU with NVDEC support (most modern NVIDIA GPUs)
Supported formats: MPEG-1 Part 2 video, supports all standard frame rates and resolutions
Performance: Hardware acceleration provides efficient decoding even for older GPUs
Use cases: Legacy video archives, VCD playback, older surveillance footage, broadcast archives
Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.public class NVMPEG1DecoderBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
NVMPEG1DecoderBlock()
Initializes a new instance of the VisioForge.Core.MediaBlocks.VideoDecoders.NVMPEG1DecoderBlock class. The decoder requires an NVIDIA GPU with NVDEC support and appropriate drivers installed.
public NVMPEG1DecoderBlock()Properties
Input
Gets the primary input pad for receiving MPEG-1 encoded video data.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets all input pads available on this hardware decoder block.
public override MediaBlockPad[] Inputs { get; }Property Value
Output
Gets the primary output pad that provides hardware-decoded video frames.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets all output pads available on this hardware decoder block.
public override MediaBlockPad[] Outputs { get; }Property Value
Type
Gets the media block type identifier for this NVIDIA MPEG-1 hardware decoder.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Builds and initializes the NVIDIA hardware decoder within the pipeline, allocating GPU resources and configuring NVDEC for MPEG-1 decoding.
public override bool Build()Returns
- bool
-
trueif the hardware decoder was successfully initialized;falseif GPU resources are unavailable.
CleanUp()
Performs cleanup of GPU resources, releasing NVDEC hardware decoder and freeing allocated GPU memory.
public void CleanUp()Dispose(bool)
Releases unmanaged and - optionally - managed resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the underlying GStreamer NVDEC element for advanced GPU configuration.
public BaseElement GetCore()Returns
- BaseElement
-
The core NVIDIA MPEG-1 hardware decoder element instance.
GetElement()
Gets the native GStreamer NVDEC element for direct hardware manipulation.
public Element GetElement()Returns
- Element
-
The underlying GStreamer NVIDIA MPEG-1 decoder element.
IsAvailable()
Determines whether NVIDIA hardware MPEG-1 decoding is available on the current system. This method checks for compatible NVIDIA GPU hardware, NVDEC support, and required drivers. Ensure the NVIDIA Video Codec SDK redistribution package is included in your project.
public static bool IsAvailable()Returns
- bool
-
trueif NVIDIA MPEG-1 hardware decoding is available; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Sets the pipeline context for this hardware decoder block, establishing GPU resource management and pipeline integration.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The parent MediaBlocksPipeline that manages GPU resources.