Class NVMPEG4DecoderBlock
- Assembly
- VisioForge.Core.dll
NVIDIA hardware-accelerated MPEG-4 Part 2 video decoder block using NVDEC technology. This block leverages NVIDIA GPU hardware decoding capabilities to efficiently decode MPEG-4 Part 2 video streams (including DivX and XviD) with minimal CPU usage. Supports Simple Profile and Advanced Simple Profile, commonly used in older video files and some streaming applications.
Hardware requirements: NVIDIA GPU with NVDEC support (most modern NVIDIA GPUs)
Supported profiles: Simple Profile, Advanced Simple Profile (ASP), supports B-frames and GMC
Performance: Hardware acceleration provides efficient decoding of SD and HD content
Use cases: Legacy video files, DivX/XviD content, older streaming formats, video archives
Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.public class NVMPEG4DecoderBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
NVMPEG4DecoderBlock()
Initializes a new instance of the VisioForge.Core.MediaBlocks.VideoDecoders.NVMPEG4DecoderBlock class. The decoder requires an NVIDIA GPU with NVDEC support and appropriate drivers installed.
public NVMPEG4DecoderBlock()Properties
Input
Gets the primary input pad for receiving MPEG-4 Part 2 encoded video data.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets all input pads available on this hardware decoder block.
public override MediaBlockPad[] Inputs { get; }Property Value
Output
Gets the primary output pad that provides hardware-decoded video frames.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets all output pads available on this hardware decoder block.
public override MediaBlockPad[] Outputs { get; }Property Value
Type
Gets the media block type identifier for this NVIDIA MPEG-4 hardware decoder.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Builds and initializes the NVIDIA hardware decoder within the pipeline, allocating GPU resources and configuring NVDEC for MPEG-4 Part 2 decoding.
public override bool Build()Returns
- bool
-
trueif the hardware decoder was successfully initialized;falseif GPU resources are unavailable.
CleanUp()
Performs cleanup of GPU resources, releasing NVDEC hardware decoder and freeing allocated GPU memory.
public void CleanUp()Dispose(bool)
Releases unmanaged and - optionally - managed resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the underlying GStreamer NVDEC element for advanced GPU configuration.
public BaseElement GetCore()Returns
- BaseElement
-
The core NVIDIA MPEG-4 Part 2 hardware decoder element instance.
GetElement()
Gets the native GStreamer NVDEC element for direct hardware manipulation.
public Element GetElement()Returns
- Element
-
The underlying GStreamer NVIDIA MPEG-4 decoder element.
IsAvailable()
Determines whether NVIDIA hardware MPEG-4 Part 2 decoding is available on the current system. This method checks for compatible NVIDIA GPU hardware, NVDEC support, and required drivers. Ensure the NVIDIA Video Codec SDK redistribution package is included in your project.
public static bool IsAvailable()Returns
- bool
-
trueif NVIDIA MPEG-4 Part 2 hardware decoding is available; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Sets the pipeline context for this hardware decoder block, establishing GPU resource management and pipeline integration.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The parent MediaBlocksPipeline that manages GPU resources.