Table of Contents

Class VP8DecoderBlock

Namespace
VisioForge.Core.MediaBlocks.VideoDecoders
Assembly
VisioForge.Core.dll

VP8 video decoder block that converts compressed VP8 bitstreams into raw video frames. This block supports multiple decoder implementations including software (VPX, FFmpeg), hardware-accelerated (NVIDIA NVDEC, VAAPI on Linux, D3D11 on Windows), and can automatically select the best available decoder for optimal performance. VP8 is an open-source video codec commonly used in WebM containers and WebRTC video communications.

Supported features: All VP8 profiles, real-time video conferencing support

Performance: Hardware decoders can achieve real-time decoding for HD video calls

Use cases: WebRTC video calls, WebM video playback, YouTube content, video conferencing

Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class VP8DecoderBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternals

Inheritance

Implements

Inherited Members

Extension Methods

Constructors

VP8DecoderBlock(IVP8DecoderSettings)

Initializes a new instance of the VisioForge.Core.MediaBlocks.VideoDecoders.VP8DecoderBlock class with specific decoder settings. This constructor allows you to specify exactly which VP8 decoder implementation to use and configure its parameters according to your application's requirements.

public VP8DecoderBlock(IVP8DecoderSettings settings)

Parameters

settings IVP8DecoderSettings

The VP8 decoder settings that define which decoder to use and how to configure it.

VP8DecoderBlock()

Initializes a new instance of the VisioForge.Core.MediaBlocks.VideoDecoders.VP8DecoderBlock class with automatic decoder selection. This constructor automatically detects and selects the best available VP8 decoder on the system, prioritizing hardware-accelerated decoders when available, then falling back to software decoders. The selection order is: VPX → FFmpeg → NVIDIA NVDEC → VAAPI (Linux) → D3D11 (Windows) → Error if none available.

public VP8DecoderBlock()

Properties

Input

Gets the primary input pad for receiving VP8 encoded video data.

public override MediaBlockPad Input { get; }

Property Value

MediaBlockPad

Inputs

Gets all input pads available on this decoder block.

public override MediaBlockPad[] Inputs { get; }

Property Value

MediaBlockPad[]

Output

Gets the primary output pad that provides decoded raw video frames.

public override MediaBlockPad Output { get; }

Property Value

MediaBlockPad

Outputs

Gets all output pads available on this decoder block.

public override MediaBlockPad[] Outputs { get; }

Property Value

MediaBlockPad[]

Settings

Gets or sets the VP8 decoder configuration settings that control decoder selection, performance options, and hardware acceleration preferences. These settings determine which decoder implementation will be used and how it will be configured.

public IVP8DecoderSettings Settings { get; set; }

Property Value

IVP8DecoderSettings

Type

Gets the media block type identifier for this VP8 decoder.

public override MediaBlockType Type { get; }

Property Value

MediaBlockType

Methods

Build()

Builds and initializes the VP8 decoder element within the pipeline, creating the necessary GStreamer elements and configuring the pads.

public override bool Build()

Returns

bool

true if the decoder was successfully built and initialized; false if an error occurred.

CleanUp()

Performs cleanup of internal resources, disposing of the decoder element and resetting the build state.

public void CleanUp()

Dispose(bool)

Releases unmanaged and - optionally - managed resources.

protected override void Dispose(bool disposing)

Parameters

disposing bool

true to release both managed and unmanaged resources; false to release only unmanaged resources.

GetCore()

Gets the underlying GStreamer element for advanced configuration and control.

public BaseElement GetCore()

Returns

BaseElement

The core VP8 decoder element instance.

GetElement()

Gets the native GStreamer element for direct manipulation and advanced use cases.

public Element GetElement()

Returns

Element

The underlying GStreamer VP8 decoder element.

IsAvailable(VP8DecoderType)

Determines whether the specified VP8 decoder implementation is available on the current system. This method checks for the presence of required libraries, drivers, and hardware support for the requested decoder type. Ensure the appropriate NuGet SDK redistribution packages are included in your project for the decoder types you intend to use.

public static bool IsAvailable(VP8DecoderType decoder)

Parameters

decoder VP8DecoderType

The specific VP8 decoder type to check for availability (VPX, FFmpeg, NVDEC, VAAPI, etc.).

Returns

bool

true if the specified decoder is available and can be used; otherwise, false.

IMediaBlockInternals.SetContext(MediaBlocksPipeline)

Sets the pipeline context for this decoder block, establishing the connection to the parent pipeline and enabling access to shared resources.

void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)

Parameters

pipeline MediaBlocksPipeline

The parent MediaBlocksPipeline that contains this decoder.

See Also