Class MovingEchoBlock
- Assembly
- VisioForge.Core.dll
Moving echo effect block that creates ghosting trails and echo images of moving objects. This block analyzes motion between frames to detect moving elements and generates visual echo trails that follow the movement path. Features configurable echo intensity, trail length, and fade parameters for creating dynamic motion-tracking visual effects. Essential for artistic video production, motion visualization, sports analysis, and creative effects requiring motion trail emphasis. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class MovingEchoBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
MovingEchoBlock(MovingEchoVideoEffect)
Initializes a new instance of the VisioForge.Core.MediaBlocks.VideoProcessing.MovingEchoBlock class with specified moving echo effect settings.
public MovingEchoBlock(MovingEchoVideoEffect settings)Parameters
settingsMovingEchoVideoEffect-
The moving echo effect configuration settings.
Properties
Input
Gets the input.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets the inputs.
public override MediaBlockPad[] Inputs { get; }Property Value
Output
Gets the output.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets the outputs.
public override MediaBlockPad[] Outputs { get; }Property Value
Settings
Gets or sets the moving echo effect settings. Contains parameters for controlling echo trail intensity, length, fade characteristics, and motion detection sensitivity for dynamic echo generation.
public MovingEchoVideoEffect Settings { get; set; }Property Value
Type
Gets the type.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Constructs and initializes the moving echo filter and its associated GStreamer elements. This method creates the filter with the specified settings, establishes input and output pads, and prepares the block for generating ghosting trails that follow moving objects in the video.
public override bool Build()Returns
- bool
-
trueif the filter was successfully built and configured;falseif initialization failed.
CleanUp()
Releases all resources and performs cleanup operations for this moving echo effect block. This method disposes of the GStreamer elements and resets the build state.
public void CleanUp()Dispose(bool)
Releases unmanaged and - optionally - managed resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the core BaseElement wrapper that provides additional functionality around the GStreamer moving echo filter element.
public BaseElement GetCore()Returns
- BaseElement
-
The BaseElement wrapper instance that encapsulates the GStreamer moving echo filter.
GetElement()
Gets the underlying GStreamer element that performs the motion echo trail processing.
public Element GetElement()Returns
- Element
-
The GStreamer Element instance representing the moving echo filter.
IsAvailable()
Determines whether this media block is available. Correct NuGet SDK redist should be included into your project.
public static bool IsAvailable()Returns
- bool
-
trueif this media block is available; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Associates this moving echo effect block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The MediaBlocksPipeline instance that will manage this block.