Table of Contents

Class MovingZoomEchoBlock

Namespace
VisioForge.Core.MediaBlocks.VideoProcessing
Assembly
VisioForge.Core.dll

Moving-zoom echo effect block that creates dynamic echo trails with animated transformations. This block generates multiple echo images with configurable scaling, rotation, and movement patterns, creating psychedelic and motion-based visual effects. Features include adjustable echo count, zoom factors, rotation speeds, and movement trajectories for creating complex visual feedback loops. Essential for music videos, creative transitions, artistic effects, and experimental video production requiring dynamic multi-layered echo patterns with animated transformations. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.

public class MovingZoomEchoBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternals

Inheritance

Implements

Inherited Members

Extension Methods

Constructors

MovingZoomEchoBlock(MovingZoomEchoVideoEffect)

Initializes a new instance of the VisioForge.Core.MediaBlocks.VideoProcessing.MovingZoomEchoBlock class with specified moving-zoom echo effect settings.

public MovingZoomEchoBlock(MovingZoomEchoVideoEffect settings)

Parameters

settings MovingZoomEchoVideoEffect

The moving-zoom echo effect configuration settings.

Properties

Input

Gets the input.

public override MediaBlockPad Input { get; }

Property Value

MediaBlockPad

Inputs

Gets the inputs.

public override MediaBlockPad[] Inputs { get; }

Property Value

MediaBlockPad[]

Output

Gets the output.

public override MediaBlockPad Output { get; }

Property Value

MediaBlockPad

Outputs

Gets the outputs.

public override MediaBlockPad[] Outputs { get; }

Property Value

MediaBlockPad[]

Settings

Gets or sets the moving-zoom echo effect settings. Contains parameters for echo count, zoom factors, rotation speeds, movement patterns, and other animation properties that control the dynamic echo transformation behavior.

public MovingZoomEchoVideoEffect Settings { get; set; }

Property Value

MovingZoomEchoVideoEffect

Type

Gets the type.

public override MediaBlockType Type { get; }

Property Value

MediaBlockType

Methods

Build()

Constructs and initializes the moving-zoom echo filter and its associated GStreamer elements. This method creates the filter with the specified settings, establishes input and output pads, and prepares the block for creating dynamic echo trails with animated transformations.

public override bool Build()

Returns

bool

true if the filter was successfully built and configured; false if initialization failed.

CleanUp()

Releases all resources and performs cleanup operations for this moving-zoom echo block. This method disposes of the GStreamer elements and resets the build state.

public void CleanUp()

Dispose(bool)

Releases unmanaged and - optionally - managed resources.

protected override void Dispose(bool disposing)

Parameters

disposing bool

true to release both managed and unmanaged resources; false to release only unmanaged resources.

GetCore()

Gets the core BaseElement wrapper that provides additional functionality around the GStreamer moving-zoom echo filter element.

public BaseElement GetCore()

Returns

BaseElement

The BaseElement wrapper instance that encapsulates the GStreamer moving-zoom echo filter.

GetElement()

Gets the underlying GStreamer element that performs the moving-zoom echo effect.

public Element GetElement()

Returns

Element

The GStreamer Element instance representing the moving-zoom echo filter.

IsAvailable()

Determines whether this media block is available. Correct NuGet SDK redist should be included into your project.

public static bool IsAvailable()

Returns

bool

true if this media block is available; otherwise, false.

IMediaBlockInternals.SetContext(MediaBlocksPipeline)

Associates this moving-zoom echo block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.

void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)

Parameters

pipeline MediaBlocksPipeline

The MediaBlocksPipeline instance that will manage this block.

See Also