Table of Contents

Class OpticalAnimationBWBlock

Namespace
VisioForge.Core.MediaBlocks.VideoProcessing
Assembly
VisioForge.Core.dll

Black and white optical animation effect block that creates retro optical art patterns. This block generates animated black and white optical illusion effects reminiscent of classic op-art and psychedelic animations. Features include pattern generation, motion dynamics, contrast controls, and temporal variations for creating hypnotic visual effects. Essential for artistic video production, retro-style animations, music visualizations, and experimental content requiring animated optical illusion patterns. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.

public class OpticalAnimationBWBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternals

Inheritance

Implements

Inherited Members

Extension Methods

Constructors

OpticalAnimationBWBlock(OpticalAnimationBWVideoEffect)

Initializes a new instance of the VisioForge.Core.MediaBlocks.VideoProcessing.OpticalAnimationBWBlock class with specified optical animation effect settings.

public OpticalAnimationBWBlock(OpticalAnimationBWVideoEffect settings)

Parameters

settings OpticalAnimationBWVideoEffect

The optical animation effect configuration settings.

Properties

Input

Gets the input.

public override MediaBlockPad Input { get; }

Property Value

MediaBlockPad

Inputs

Gets the inputs.

public override MediaBlockPad[] Inputs { get; }

Property Value

MediaBlockPad[]

Output

Gets the output.

public override MediaBlockPad Output { get; }

Property Value

MediaBlockPad

Outputs

Gets the outputs.

public override MediaBlockPad[] Outputs { get; }

Property Value

MediaBlockPad[]

Settings

Gets or sets the optical animation effect settings. Contains parameters for pattern type, animation speed, contrast levels, and other properties that control the black and white optical illusion generation.

public OpticalAnimationBWVideoEffect Settings { get; set; }

Property Value

OpticalAnimationBWVideoEffect

Type

Gets the type.

public override MediaBlockType Type { get; }

Property Value

MediaBlockType

Methods

Build()

Constructs and initializes the optical animation filter and its associated GStreamer elements. This method creates the filter with the specified settings, establishes input and output pads, and prepares the block for generating animated black and white optical illusion patterns.

public override bool Build()

Returns

bool

true if the filter was successfully built and configured; false if initialization failed.

CleanUp()

Releases all resources and performs cleanup operations for this optical animation block. This method disposes of the GStreamer elements and resets the build state.

public void CleanUp()

Dispose(bool)

Releases unmanaged and - optionally - managed resources.

protected override void Dispose(bool disposing)

Parameters

disposing bool

true to release both managed and unmanaged resources; false to release only unmanaged resources.

GetCore()

Gets the core BaseElement wrapper that provides additional functionality around the GStreamer optical animation filter element.

public BaseElement GetCore()

Returns

BaseElement

The BaseElement wrapper instance that encapsulates the GStreamer optical animation filter.

GetElement()

Gets the underlying GStreamer element that performs the optical animation effect.

public Element GetElement()

Returns

Element

The GStreamer Element instance representing the optical animation filter.

IsAvailable()

Determines whether this media block is available. Correct NuGet SDK redist should be included into your project.

public static bool IsAvailable()

Returns

bool

true if this media block is available; otherwise, false.

IMediaBlockInternals.SetContext(MediaBlocksPipeline)

Associates this optical animation block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.

void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)

Parameters

pipeline MediaBlocksPipeline

The MediaBlocksPipeline instance that will manage this block.

See Also