Class PinchBlock
- Assembly
- VisioForge.Core.dll
Video pinch distortion effect block that creates inward or outward warping from a center point. This block applies a pinch or bulge distortion to video content, pulling pixels toward or pushing them away from a central point. Features configurable intensity for both positive (bulge) and negative (pinch) effects, creating lens-like distortions. Essential for creative effects, caricature-style distortions, fisheye corrections, and artistic video transformations requiring radial compression or expansion effects. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class PinchBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
PinchBlock(double)
Initializes a new instance of the VisioForge.Core.MediaBlocks.VideoProcessing.PinchBlock class with the specified pinch intensity.
public PinchBlock(double intensity = 0.5)Parameters
intensitydouble-
The pinch intensity (-1.0 to 1.0, default: 0.5).
Properties
Input
Gets the input.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets the inputs.
public override MediaBlockPad[] Inputs { get; }Property Value
Intensity
Gets or sets the pinch intensity value. Positive values create a bulge effect (pushing pixels outward), negative values create a pinch effect (pulling pixels inward). Range typically from -1.0 to 1.0, with 0.0 being no effect.
public double Intensity { get; set; }Property Value
Output
Gets the output.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets the outputs.
public override MediaBlockPad[] Outputs { get; }Property Value
Type
Gets the type.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Constructs and initializes the pinch filter and its associated GStreamer elements. This method creates the filter with the specified intensity, establishes input and output pads, and prepares the block for applying radial pinch or bulge distortion effects.
public override bool Build()Returns
- bool
-
trueif the filter was successfully built and configured;falseif initialization failed.
CleanUp()
Releases all resources and performs cleanup operations for this pinch effect block. This method disposes of the GStreamer elements and resets the build state.
public void CleanUp()Dispose(bool)
Releases unmanaged and - optionally - managed resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the core BaseElement wrapper that provides additional functionality around the GStreamer pinch filter element.
public BaseElement GetCore()Returns
- BaseElement
-
The BaseElement wrapper instance that encapsulates the GStreamer pinch filter.
GetElement()
Gets the underlying GStreamer element that performs the pinch distortion.
public Element GetElement()Returns
- Element
-
The GStreamer Element instance representing the pinch filter.
IsAvailable()
Determines whether this media block is available. Correct NuGet SDK redist should be included into your project.
public static bool IsAvailable()Returns
- bool
-
trueif this media block is available; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Associates this pinch effect block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The MediaBlocksPipeline instance that will manage this block.