Class SMPTEAlphaBlock
- Assembly
- VisioForge.Core.dll
SMPTE alpha transition video effect block that creates wipe transitions with alpha channel support. This block applies SMPTE standard transition patterns with transparency control, enabling seamless compositing of video layers with proper alpha blending. Essential for creating professional overlays, transparent transitions, and advanced compositing effects with full alpha channel support. Implements the VisioForge.Core.MediaBlocks.MediaBlock. Implements the VisioForge.Core.MediaBlocks.IMediaBlockInternals. Implements the IDisposable.
public class SMPTEAlphaBlock : MediaBlock, IMediaBlock, IDisposable, IMediaBlockInternalsInheritance
Implements
Inherited Members
Extension Methods
Constructors
SMPTEAlphaBlock(SMPTEAlphaVideoEffect)
Initializes a new instance of the VisioForge.Core.MediaBlocks.VideoProcessing.SMPTEAlphaBlock class with specified SMPTE alpha effect settings.
public SMPTEAlphaBlock(SMPTEAlphaVideoEffect settings)Parameters
settingsSMPTEAlphaVideoEffect-
The SMPTE alpha effect configuration settings.
Properties
Input
Gets the input.
public override MediaBlockPad Input { get; }Property Value
Inputs
Gets the inputs.
public override MediaBlockPad[] Inputs { get; }Property Value
Output
Gets the output.
public override MediaBlockPad Output { get; }Property Value
Outputs
Gets the outputs.
public override MediaBlockPad[] Outputs { get; }Property Value
Settings
Gets or sets the SMPTE alpha effect settings. Contains parameters for controlling transition type, border, position, and direction of the SMPTE alpha wipe pattern.
public SMPTEAlphaVideoEffect Settings { get; set; }Property Value
Type
Gets the type.
public override MediaBlockType Type { get; }Property Value
Methods
Build()
Constructs and initializes the SMPTE alpha filter and its associated GStreamer elements. This method creates the filter with the specified SMPTE alpha settings, establishes input and output pads, and prepares the block for creating professional alpha-based transition effects with configurable patterns.
public override bool Build()Returns
- bool
-
trueif the filter was successfully built and configured;falseif initialization failed.
CleanUp()
Releases all resources and performs cleanup operations for this SMPTE alpha effect block. This method disposes of the GStreamer elements and resets the build state.
public void CleanUp()Dispose(bool)
Releases unmanaged and - optionally - managed resources.
protected override void Dispose(bool disposing)Parameters
disposingbool-
trueto release both managed and unmanaged resources;falseto release only unmanaged resources.
GetCore()
Gets the core BaseElement wrapper that provides additional functionality around the GStreamer SMPTE alpha filter element.
public BaseElement GetCore()Returns
- BaseElement
-
The BaseElement wrapper instance that encapsulates the GStreamer SMPTE alpha filter.
GetElement()
Gets the underlying GStreamer element that performs the SMPTE alpha transition processing.
public Element GetElement()Returns
- Element
-
The GStreamer Element instance representing the SMPTE alpha filter.
IsAvailable()
Determines whether this media block is available. Correct NuGet SDK redist should be included into your project.
public static bool IsAvailable()Returns
- bool
-
trueif this media block is available; otherwise,false.
IMediaBlockInternals.SetContext(MediaBlocksPipeline)
Associates this SMPTE alpha effect block with a pipeline and initializes its internal context. This method is called internally when the block is added to a pipeline.
void IMediaBlockInternals.SetContext(MediaBlocksPipeline pipeline)Parameters
pipelineMediaBlocksPipeline-
The MediaBlocksPipeline instance that will manage this block.