Namespace VisioForge.Core.Types.AudioEffects
Structs
- AudioEnhancerGains
-
Represents the gain levels for different audio channels in an audio enhancement process.
Enums
- AudioEffectType
-
Defines the types of audio effects that can be applied to an audio stream.
- DSChorusPhase
-
Specifies the phase difference between the original signal and the modulated signal in a DirectSound Chorus effect.
- DSChorusWaveForm
-
Specifies the waveform used for modulating the delay in a DirectSound Chorus effect.
- DSFlangerPhase
-
Defines the phase relationship between the original (dry) signal and the delayed (wet) signal in a flanger effect.
- DSFlangerWaveForm
-
Defines the waveform shape used by the Low-Frequency Oscillator (LFO) to modulate the delay time in a flanger effect.
- DSGargleWaveForm
-
Defines the waveform shape used to modulate the amplitude in a gargle audio effect.
- DSI3DL2ReverbPreset
-
Defines a collection of preset environments for the I3DL2 (Interactive 3D Audio Rendering Guidelines Level 2.0) reverb effect. These presets simulate the acoustic properties of various physical spaces.
- EqualizerPreset
-
Defines preset configurations for a 10-band graphic equalizer, optimized for different music genres and listening environments.