Table of Contents

Namespace VisioForge.Core.Types.AudioEffects

Structs

AudioEnhancerGains

Represents the gain levels for different audio channels in an audio enhancement process.

Enums

AudioEffectType

Defines the types of audio effects that can be applied to an audio stream.

DSChorusPhase

Specifies the phase difference between the original signal and the modulated signal in a DirectSound Chorus effect.

DSChorusWaveForm

Specifies the waveform used for modulating the delay in a DirectSound Chorus effect.

DSFlangerPhase

Defines the phase relationship between the original (dry) signal and the delayed (wet) signal in a flanger effect.

DSFlangerWaveForm

Defines the waveform shape used by the Low-Frequency Oscillator (LFO) to modulate the delay time in a flanger effect.

DSGargleWaveForm

Defines the waveform shape used to modulate the amplitude in a gargle audio effect.

DSI3DL2ReverbPreset

Defines a collection of preset environments for the I3DL2 (Interactive 3D Audio Rendering Guidelines Level 2.0) reverb effect. These presets simulate the acoustic properties of various physical spaces.

EqualizerPreset

Defines preset configurations for a 10-band graphic equalizer, optimized for different music genres and listening environments.